Reduces spellcasting time and fall damage. ![]() Increases damage for weapons that have Dexterity scaling. Soft capped at 40, then at 59.ĭexterity: Needed to use advanced weapons. Increases damage for weapons that have Strength scaling. Strength: Needed to use heavy and powerful weapons. Useful if you want to equip heavier armor. Vitality: Determines how much load your character can carry and poison resistance. Soft capped at 40, so it’s unwise to level past 40. ![]() Important for Sorcerers, Pyromancers, and Clerics.Įndurance: Determines the amount of stamina you have. Get some early points in to survive more punishment.Īttunement: Determines how many spells you can equip at a time and the amount of Focus Points you have which is needed for performing spells and Weapon Arts. The stats of the classes also give you an idea of what to put points into later in the game should you choose to build up on that class. While you are free to level up your character however you want later in the game, the starting class and items may provide advantages based on your playstyle. ![]() Before starting the game, you can choose a character class and a burial gift, and modify your characters appearance should you choose to.
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